AdaptiveRefinement
An adaptive refinement meshing rule. Reads the error estimates from an earlier solution and adds Point refinement rules in the areas where the errors are estimated to be the highest.
Example
application = cf.Application.getInstance() project = application:Load({FEKO_HOME..[[/shared/Resources/Automation/diel_cube.cfx]]}) -- Create an adaptive mesh refinement project.Contents.MeshRefinementRules:AddAdaptiveRefinement()
Inheritance
The AdaptiveRefinement object is derived from the MeshRefinementRule object.
Usage locations
The AdaptiveRefinement object can be accessed from the following locations:
- Methods
- MeshRefinementRuleCollection collection has method AddAdaptiveRefinement(table).
- MeshRefinementRuleCollection collection has method AddAdaptiveRefinement().
Property List
- BoundingBox
- A box indicating the bounding box of this entity. (Read only Box). (Read only Box)
- Label
- The object label. (Read/Write string)
- LocalWorkplane
- The source workplane. (Read/Write LocalWorkplane)
- Type
- The object type string. (Read only string)
Collection List
- Transforms
- The collection of transforms on the operator. (TransformCollection of Transform.)
Method List
- CopyAndMirror (properties table)
- Apply a copy and mirror using a table defining the properties. (Returns a List of Object object.)
- CopyAndRotate (properties table, count number)
- Apply a copy and rotate using a table defining the properties. (Returns a List of Object object.)
- CopyAndRotate (origin Point, rotationaxis Vector, angle number, count number)
- Copy and rotate the geometry. (Returns a List of Object object.)
- CopyAndTranslate (properties table, count number)
- Apply a copy and translate using a table defining the properties. (Returns a List of Object object.)
- CopyAndTranslate (from Point, to Point, count number)
- Copy and translate the geometry. (Returns a List of Object object.)
- Delete ()
- Deletes the entity.
- Duplicate ()
- Duplicates the entity. (Returns a Object object.)
- GetProperties ()
- Returns a table of properties representing the state of the object. The properties table can be used with the SetProperties method to change multiple properties of the object in one step. (Returns a table object.)
- SetProperties (properties Object)
- Modifies the state of the object using the provided table of properties. This method is used to modify multiple properties of the object in a single step.
Static Function List
- GetDefaultProperties ()
- Creates a table containing the default settings to create an object. (Returns a table object.)
Property Details
- BoundingBox
- A box indicating the bounding box of this entity. (Read only Box).
- Type
- Box
- Access
- Read only
- Label
- The object label.
- Type
- string
- Access
- Read/Write
- LocalWorkplane
- The source workplane.
- Type
- LocalWorkplane
- Access
- Read/Write
- Type
- The object type string.
- Type
- string
- Access
- Read only
Collection Details
- Transforms
- The collection of transforms on the operator.
- Type
- TransformCollection
Method Details
- CopyAndMirror (properties table)
- Apply a copy and mirror using a table defining the properties.
- CopyAndRotate (properties table, count number)
- Apply a copy and rotate using a table defining the properties.
- CopyAndRotate (origin Point, rotationaxis Vector, angle number, count number)
- Copy and rotate the geometry.
- CopyAndTranslate (properties table, count number)
- Apply a copy and translate using a table defining the properties.
- CopyAndTranslate (from Point, to Point, count number)
- Copy and translate the geometry.
- Delete ()
- Deletes the entity.
- Duplicate ()
- Duplicates the entity.
- Return
- Object
- The new (duplicated) entity.
- GetProperties ()
- Returns a table of properties representing the state of the object. The properties table can be used with the SetProperties method to change multiple properties of the object in one step.
- Return
- table
- A table defining the properties.
- SetProperties (properties Object)
- Modifies the state of the object using the provided table of properties. This method is used to modify multiple properties of the object in a single step.
- Input Parameters
- properties(Object)
- A table of properties defining the new state of the object.
Static Function Details
- GetDefaultProperties ()
- Creates a table containing the default settings to create an object.
- Return
- table
- A table containing the default properties.