LibraryMedium

A medium from the MediaLibrary.

Example

application = cf.Application.getInstance()
project = application:NewProject()

    -- Add a medium from the media library

diel1 = application.MediaLibrary:AddToModel("Aluminium")

Inheritance

The LibraryMedium object is derived from the Object object.

Usage locations

The LibraryMedium object can be accessed from the following locations:

Property List

Label
The object label. (Read/Write string)
Medium
The medium. (Read/Write Medium)
MediumType
The type of medium. (Read/Write LibraryMediumTypeEnum)
Source
The source of the medium, either AltairFeko or User. (Read/Write LibraryMediumSourceEnum)
Type
The object type string. (Read only string)

Method List

Delete ()
Deletes the entity.
Duplicate ()
Duplicates the entity. (Returns a Object object.)
GetProperties ()
Returns a table of properties representing the state of the object. The properties table can be used with the SetProperties method to change multiple properties of the object in one step. (Returns a table object.)
SetProperties (properties Object)
Modifies the state of the object using the provided table of properties. This method is used to modify multiple properties of the object in a single step.

Static Function List

GetDefaultProperties ()
Creates a table containing the default settings to create an object. (Returns a table object.)

Property Details

Label
The object label.
Type
string
Access
Read/Write
Medium
The medium.
Type
Medium
Access
Read/Write
MediumType
The type of medium.
Type
LibraryMediumTypeEnum
Access
Read/Write
Source
The source of the medium, either AltairFeko or User.
Type
LibraryMediumSourceEnum
Access
Read/Write
Type
The object type string.
Type
string
Access
Read only

Method Details

Delete ()
Deletes the entity.
Duplicate ()
Duplicates the entity.
Return
Object
The new (duplicated) entity.
GetProperties ()
Returns a table of properties representing the state of the object. The properties table can be used with the SetProperties method to change multiple properties of the object in one step.
Return
table
A table defining the properties.
SetProperties (properties Object)
Modifies the state of the object using the provided table of properties. This method is used to modify multiple properties of the object in a single step.
Input Parameters
properties(Object)
A table of properties defining the new state of the object.

Static Function Details

GetDefaultProperties ()
Creates a table containing the default settings to create an object.
Return
table
A table containing the default properties.