MeshFind

The mesh find tools.

Example

application = cf.Application.getInstance()
project = application:NewProject()

    -- Settings for normal meshing


project.Contents.SolutionConfigurations.GlobalFrequency.Start = "1e08"

    -- Create geometry

cuboid1 = project.Contents.Geometry:AddCuboid(cf.Point(0, 0, 0), 1, 1, 1)
cuboid1:UnlinkMesh()

    -- Obtain the 'MeshFind' object

meshFind = project.Contents.Meshes.Find

    -- Check there are no intersecting meshes

intersectingMeshes = meshFind:GetIntersectingMeshes()

if #intersectingMeshes > 0 then
    print("There are intersecting mesh elements.")
else
    print("There are no intersecting mesh elements.")
end

    -- Add another cuboid

cuboid2 = project.Contents.Geometry:AddCuboid(cf.Point(0.5, 0.5, 0.5), 1, 1, 1)
cuboid2:UnlinkMesh()

    -- Check for intersecting meshes

intersectingMeshes = meshFind:GetIntersectingMeshes()

if #intersectingMeshes > 0 then
    print("There are intersecting mesh elements.")
else
    print("There are no intersecting mesh elements.")
end

Inheritance

The MeshFind object is derived from the Object object.

Usage locations

The MeshFind object can be accessed from the following locations:

Property List

Label
The object label. (Read/Write string)
Type
The object type string. (Read only string)

Method List

Delete ()
Deletes the entity.
Duplicate ()
Duplicates the entity. (Returns a Object object.)
GetIntersectingMeshes ()
Returns meshes with mesh triangles that intersect but are not connected. (Returns a List of Mesh object.)
GetIntersectingMeshes (meshpartlist List of Mesh)
Returns meshes with mesh triangles that intersect but are not connected within a subset of mesh parts. (Returns a List of Mesh object.)
GetProperties ()
Returns a table of properties representing the state of the object. The properties table can be used with the SetProperties method to change multiple properties of the object in one step. (Returns a table object.)
SetProperties (properties Object)
Modifies the state of the object using the provided table of properties. This method is used to modify multiple properties of the object in a single step.

Static Function List

GetDefaultProperties ()
Creates a table containing the default settings to create an object. (Returns a table object.)

Property Details

Label
The object label.
Type
string
Access
Read/Write
Type
The object type string.
Type
string
Access
Read only

Method Details

Delete ()
Deletes the entity.
Duplicate ()
Duplicates the entity.
Return
Object
The new (duplicated) entity.
GetIntersectingMeshes ()
Returns meshes with mesh triangles that intersect but are not connected.
Return
List of Mesh
The list of meshes with intersecting elements.
GetIntersectingMeshes (meshpartlist List of Mesh)
Returns meshes with mesh triangles that intersect but are not connected within a subset of mesh parts.
Input Parameters
meshpartlist(List of Mesh)
A list of mesh elements used for search.
Return
List of Mesh
The list of meshes with intersecting elements.
GetProperties ()
Returns a table of properties representing the state of the object. The properties table can be used with the SetProperties method to change multiple properties of the object in one step.
Return
table
A table defining the properties.
SetProperties (properties Object)
Modifies the state of the object using the provided table of properties. This method is used to modify multiple properties of the object in a single step.
Input Parameters
properties(Object)
A table of properties defining the new state of the object.

Static Function Details

GetDefaultProperties ()
Creates a table containing the default settings to create an object.
Return
table
A table containing the default properties.