The Die Process is a utility for creating dies from part geometry for several stages, and for capturing die-creation processes, which can be saved as templates and reused.
Location
From the toolbar, select View > Die Process.
Defining the Settings for a Die Process
1. | At the top of the tree of the Die Process, under Settings, right-click Symmetry, and then select Edit. |
2. | In the Die Initialization panel, toggle to either a full or half model. If you select half, select the plane of symmetry, and then click set. |
3. | To select the stamping direction, right click Stamping Direction: Z. Note that your selection is restricted to the Z direction. |
Creating the Die
The second phase of the Die Process is creating the die from part geometry. By default the tree of the Die Process displays a single die with the name Die.
On the tree of the Die Process, right-click Dies, and then select New or Delete.
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To set the type of process for a die, right-click Process, and then select Single action, Double action, or Trimming.
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Right-click Part, and a context menu appears with the following options:
Option
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Description
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Set
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This option lets you pick any component as a part.
1. | Right-click Part: (none), and from the context menu select Set. |
2. | In the panel, use the comps button to the select the components that make up the part. |
A copy of the part is created and assigned to work in the build as a die.
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Mesh
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Performs a meshing operation on the part selected as a die.
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Tip Part
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Auto Tip: Tips the die automatically using the average normal approach in order to avoid undercutting and to reduce the draw depth.
Rotate (Manual): Moves you to the Rotate panel and enables rotation of the die.
Translate (Manual): Moves you to the Translate panel and enables manual rotation of the die.
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Delete
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Removes the part associated with the die.
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This option lets you identify the outer trim line of a part. Trim lines are auto-created and assigned when you set any component as a part by way of the part's free outer edge. Right-click Trim Line and a context menu appears with the following options:
Option
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Description
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Set
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Lets you pick any component as a trim line.
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Create
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Creates a trim line from a selected part.
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Develop
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This option is active after a binder and addendum are created. The trim line appears on the created addendum and binder to develop any flanges identified on the part.
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Delete
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Removes the part associated with a trim line.
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This option lets you identify and remove the flange-like features of a part. Each flange identified is listed in the browser tree and managed as a separate component. Right-click Flange and a context menu with the following options appears:
Option
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Description
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Auto
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Automatically identifies flanges in the part based on the flange width defined in the Hyperform settings. The option lets you edit and accept any selection(s).
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New
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Creates a new flange component in the tree and lets you select the surfaces that are defined as a flanges.
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Delete
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Removes surfaces identified as flanges and associates them back to the part.
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This option identifies the hole features in a given part geometry and creates a line on the free edges of the hole. Right-click Hole and a context menu appears with the following options:
Option
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Description
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Auto
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Automatically identifies holes in a part.
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Select
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Lets you manually select the edges of any hole-like feature.
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Delete
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Removes the lines that are created on identified holes.
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This option lets you identify surfaces in the part geometry that are part of the binder surface and that may need to be omitted from the part surface. Right-click Hole and a context menu appears with the following options:
Option
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Description
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Select
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Lets you manually select surfaces belonging to the binder.
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Delete
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Removes surfaces identified as On Binder and associates them back to the part.
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This option lets you identify any additional surfaces added to a part before creating an addendum that extends from the part to the binder. Right-click Filler and a context menu appears with the following shortcuts to various panels in HyperMesh for surface creation and editing:
Shortcut to
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Description
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Hole
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Auto: Automatically fills all the holes identified with a surface.
Select: Deletes the filled hole surface. Manually fills the selected hole edges.
Delete: Removes the filled hole surface.
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Side Cutouts
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Defeature Radius: Takes you to the panel to remove edge fillets on surfaces.
Split Edges: Takes you to the panel to split edges with points.
Fill Cutouts: Takes you to the panel to select open edges to fill.
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Create Surface
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Spline: Takes you to spline surface creation panel.
Drag: Takes you to Drag surface creation panel.
Ruled: Takes you to Ruled surface creation panel.
Skin: Takes you to the Skin surface creation panel.
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Edit Surface
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Trim Surface: Takes you to the panel to trim a surface with a line, plane, or surface.
Extend Surface: Takes you to the panel to extend a surface.
Stitch Surface: Takes you to the panel to stitch multiple surfaces.
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Edit Edge
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Split Edge: Takes you to the panel to split edges with a point.
Combine: Takes you to the panel to combine edges.
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Delete Surface
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Deletes the selected surface listed in the browser.
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Delete All
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Deletes all the selected surfaces listed as fillers.
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This option identifies the outer trim line of a part+ filler that is used as the beginning for the addendum generation. Right-click Addendum Start Line, and a context menu appears with the following options:
Option
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Description
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Auto
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Automatically creates the addendum start line from the part + filler.
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New
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Creates an addendum start line object for selecting an edge.
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Delete
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Deletes the selected Addendum start line.
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This option lets you define the binder for a die. Right-click Binder > New and a context menu appears with the following options:
Option
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Description
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Set
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Lets you select a surface to be the binder.
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Create
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Provides shortcuts to the following panels: From Part, Auto, Curved, Flat.
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Edit
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Provides a shortcut to the panel for editing the binder surface.
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Mesh
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Meshes the binder surface.
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Delete
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Deletes the binder surface.
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This object lets you define an addendum for a die. Right-click Addendum, and a context menu appears with the following options:
Option
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Description
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Create
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Provides shortcuts to the panels for creating an addendum from a part, single section or multiple sections.
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Edit
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Provides a shortcut to the panel for editing the addendum surface.
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Mesh
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Meshes the addendum surface.
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Delete
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Deletes the addendum surface.
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This option lets you define drawbeads for the die. Right-click Drawbeads, and a context menu provides shortcuts to the panel for creating drawbeads.
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The Drawbar object is used to define drawbars for a die. Right-click Drawbars, and a context menu provides shortcuts to the panel for creating drawbars.
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Once you have meshed a die, do the following to create a punch:
1. | Right click Punch, and then select By Offsetting Part and Addendum. |
2. | In the panel area, enter the component name and the offset distance. |
3. | After verifying the punch direction in the graphics area, to set the punch, click offset+ or offset-. |
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1. | Right click Blankholder, and then select By Offsetting Binder. |
2. | In the panel area, enter the component name and the offset distance. |
3. | After verifying the blankholder direction in the graphics area, click offset+ or offset- to set the blankholder. |
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