HyperXtrude associates each component with a material. Each material is defined inside the material data block in the GRF file.
Syntax:
BEGIN MATERIAL
Material_Type Material_name { Properties }
END
• | Material_Type denotes the type of material contained in the element. Valid entries for the Material_Type are Fluid, Workpiece, Polymer, Solid, and Tool. |
• | Material_name is the character string used for MATID in the ELEMENT block. |
• | Properties denotes the list of material properties to be input. |