================================= PartOccurrence (hwx.inspire.core) ================================= Base class for Part and Sketch Part. ---------- Attributes ---------- +----------------------------+----------------------------+----------------------------+ | active_: Bool | autoCalculateCG_: Bool | autoCalculateMass_: Bool | +----------------------------+----------------------------+----------------------------+ | autoCalculateMoment_: Bool | cg_: Location | color_: Color | +----------------------------+----------------------------+----------------------------+ | detectCollisions_: Bool | ground_: Bool | ip_: Inertia | +----------------------------+----------------------------+----------------------------+ | mass_: Double | material_: Attribute | modifiable_: Bool | +----------------------------+----------------------------+----------------------------+ | morphable_: Bool | movable_: Bool | name_: Attribute | +----------------------------+----------------------------+----------------------------+ | position_: Attribute | transparency_: Double | visible_: Bool | +----------------------------+----------------------------+----------------------------+ | volume_: Double | | +----------------------------+---------------------------------------------------------+ ---------- Properties ---------- +------------------------+------------------------+------------------------+ | currentRepresentation_ | features_ | representations_ | +------------------------+------------------------+------------------------+ -------------- Public Methods -------------- +-----------------------------------------------------------------------+ | classmethod getClass_ (cls, className) | +-----------------------------------------------------------------------+ | destroy_ (self) | +-----------------------------------------------------------------------+ | getAllChildren_ (self, type=None, **kwds) | +-----------------------------------------------------------------------+ | getChild_ (self, name=None, recursive=False, **kwds) | +-----------------------------------------------------------------------+ | getChildren_ (self, type=None, recursive=False, sorted=False, **kwds) | +-----------------------------------------------------------------------+ | getDependents_ (self, recursive=False, **kwds) | +-----------------------------------------------------------------------+ | getFeature_ (self, name=None) | +-----------------------------------------------------------------------+ | getFeatures_ (self, type=None, rep='BestRep', **kwds) | +-----------------------------------------------------------------------+ | getReferences_ (self, recursive=False, **kwds) | +-----------------------------------------------------------------------+ | isa_ (self, type=None, filter=None, name=None, wildcard=None, **kwds) | +-----------------------------------------------------------------------+ | meshInfo_ (self) | +-----------------------------------------------------------------------+ | modelPositions_ (self) | +-----------------------------------------------------------------------+ | save_ (self, file) | +-----------------------------------------------------------------------+ ----------------- Attribute Details ----------------- .. _active: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ active : :ref:`Bool ` ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Returns or sets the object activeness. Setting this on or off sets all children. Setting to True sets all the parents active too. .. _autoCalculateCG: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ autoCalculateCG : :ref:`Bool ` ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Determines whether the center of gravity is auto calculated. .. _autoCalculateMass: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ autoCalculateMass : :ref:`Bool ` ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Determines whether the mass value is automatically calculated based upon volume and material density. .. _autoCalculateMoment: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ autoCalculateMoment : :ref:`Bool ` ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Determines whether the mass moment of inertia is automatically calculated. .. _cg: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ cg : :ref:`Location ` (units="length") ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Returns the object's global center of gravity as a point. .. _color: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ color : :ref:`Color ` ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Determines the color assigned to the object when it is displayed in the modeling window. The default color for parts is gray, but a different color can be assigned. .. _detectCollisions: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ detectCollisions : :ref:`Bool ` ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Determines whether to detect collision. It prevents parts in the model from overlapping and has been enabled by default. .. _ground: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ground : :ref:`Bool ` ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Returns or sets the object to be ground or immovable. .. _ip: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ip : :ref:`Inertia ` (units="massMI") ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Specifies the inertial properties of this object. Resistance to change in motion (ixx, iyy, izz, ixy, izy, ixz). .. _mass: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mass : :ref:`Double ` (units="m") ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ The mass of the object. .. _material: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ material : :ref:`Attribute ` ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ The material of the object. Every part in the model has a material assigned to it. The default material is steel, but a different material can be assigned. .. _modifiable: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ modifiable : :ref:`Bool ` ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Determines whether the selected object can be edited. .. _morphable: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ morphable : :ref:`Bool ` ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Determines whether the selected object shape can be changed. .. _movable: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ movable : :ref:`Bool ` ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Determines whether the selected object can be translated in the modeling window or has been locked in place. .. _name: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ name : :ref:`Attribute ` ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Returns or sets the name of the object. It can be any text string, including spaces, although it's best to avoid using the following characters: " ' * ? and $. While these characters are allowed, they could create difficulties when you export the model to other applications. .. _position: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ position : :ref:`Attribute ` ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Specifies the global transform as a Matrix44. .. _transparency: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ transparency : :ref:`Double ` ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Specifies the transparency of the object. Allows you to change the transparency, according to a percentage. By default, objects are 0% transparent(opaque). .. _visible: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ visible : :ref:`Bool ` ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Determines whether the object is visible in the graphics window. Setting this on or off sets all children. Setting to True sets all the parents visible too. .. _volume: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ volume : :ref:`Double ` (units="volume") ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ The volume of the object in the assembly. ---------------- Property Details ---------------- .. _currentRepresentation: .. property:: currentRepresentation str: The active representation .. _features: .. property:: features Returns the list of features. .. _representations: .. property:: representations list[str]: Existing geometries of the part. ParasolidRep, StlRep, OpenVDBRep, PolymeshRep, ... -------------- Method Details -------------- .. _getClass: .. classmethod:: getClass(cls, className) Returns the class of the object. It can be simple or qualified (with namespace). If the name is simple, we prepend the cls.namespace. :param className: The class name. :type className: Union[Part, Occurrence, Named..] :returns: The class for the specified className. :rtype: Union[Part, Occurrence, Named..] .. _destroy: .. method:: destroy(self) Destroys occurrences from the model. .. _getAllChildren: .. method:: getAllChildren(self, type=None, **kwds) Returns a list of all children that matches the specified type. :param type: Filter to use to get the children based on object type. :type type: list[Named] :param \*\*kwds: Additional keyword arguments to match other attributes of the object. :returns: The list of children that satisfy the supplied filters. :rtype: list[Union[Part, Motor, BoundaryCondition, ...]] .. _getChild: .. method:: getChild(self, name=None, recursive=False, **kwds) Returns the child of the object which matches the specified unique name. :param name: The name of the child object. :type name: str :param recursive: Search all descendents. :type recursive: bool :param \*\*kwds: Additional keyword arguments to match attributes of the object. :returns: The child object which satisfies the specified filters. :rtype: Named .. _getChildren: .. method:: getChildren(self, type=None, recursive=False, sorted=False, **kwds) Returns a list of children that is of the specified type. :param type: Filter objects by class. :type type: Type[Named] :param recursive: True to get all descendent Parts and Assemblies. :type recursive: bool :param sorted: Sort the children base on id. :type sorted: bool :returns: list[Named] .. _getDependents: .. method:: getDependents(self, recursive=False, **kwds) Get objects that reference this object through a Reference attribute. :param recursive: :type recursive: bool :param \*\*kwds: Filter objects using isa. :returns: set[Named] .. _getFeature: .. method:: getFeature(self, name=None) Returns the feature based on its name. .. _getFeatures: .. method:: getFeatures(self, type=None, rep='BestRep', **kwds) "Returns a list of features based on specified filters. :param type: Filters the features based on type. :type type: FeaturePoint, FeatureArea, FeatureCylindrical..etc) :param rep: Feature representation. See part.representations for options :type rep: str :param \*\*kwds: Additional attributes to consider while filtering. :returns: List of features that satisfies all the filter criteria. :rtype: list [FeaturePoint, FeatureArea, FeatureCylindrical..etc)] .. _getReferences: .. method:: getReferences(self, recursive=False, **kwds) Get objects this object references through a Reference attribute. :param recursive: :type recursive: bool :param \*\*kwds: Filter objects using isa. :returns: set[Named] .. _isa: .. method:: isa(self, type=None, filter=None, name=None, wildcard=None, **kwds) Determines if the object matches the specified settings or not. :param type: The type of the object. :type type: Union[Part, Assembly, Contact..] :param filter: Return value of specified callback method. :type filter: method :param name: Name that matches exactly with object name. :type name: str :param wildcard: A pattern to match exactly with the object name. :type wildcard: str :param \*\*kwds: Additional keyword arguments to match other attributes. :returns: True, if a match is found, otherwise False. :rtype: bool .. _meshInfo: .. method:: meshInfo(self) Mesh infomation for an assembly or Part. .. _modelPositions: .. method:: modelPositions(self) Forces all objects to return the original model positions instead of the current analysis positions. Useful when defining draw methods on GeneralObjects where behaviour is different while animating. .. _save: .. method:: save(self, file) Save the Part in the specified file. :param file: File name and path, where the file needs to be saved. Valid file extensions are: '.x_b', '.x_t', '.xmt_bin', '.xmt_txt', '.sat', '.sab', '.iges', '.igs', '.stl', '.step', '.stp', '.obj', '.vrml', '.vrl'. :type file: str