============================== MeshControl (hwx.inspire.core) ============================== Create mesh controls to assign an element size to parts or faces. The element size dictates the quality of your analysis or optimization results. In general, the smaller the element size, the more accurate the result. :param meshSize: Element size used in structural analyses. Applies to passed parts and features. :type meshSize: float :param parts: :type parts: list[Part] :param features: :type features: list[FeatureArea] ---------- Attributes ---------- +----------------------+----------------------+----------------------+ | active_: Bool | features_: Attribute | meshSize_: Double | +----------------------+----------------------+----------------------+ | name_: Attribute | parts_: Attribute | visible_: Bool | +----------------------+----------------------+----------------------+ -------------- Public Methods -------------- +-----------------------------------------------------------------------+ | classmethod getClass_ (cls, className) | +-----------------------------------------------------------------------+ | destroy_ (self) | +-----------------------------------------------------------------------+ | getAllChildren_ (self, type=None, **kwds) | +-----------------------------------------------------------------------+ | getChild_ (self, name=None, recursive=False, **kwds) | +-----------------------------------------------------------------------+ | getChildren_ (self, type=None, recursive=False, sorted=False, **kwds) | +-----------------------------------------------------------------------+ | getDependents_ (self, recursive=False, **kwds) | +-----------------------------------------------------------------------+ | getReferences_ (self, recursive=False, **kwds) | +-----------------------------------------------------------------------+ | isa_ (self, type=None, filter=None, name=None, wildcard=None, **kwds) | +-----------------------------------------------------------------------+ | modelPositions_ (self) | +-----------------------------------------------------------------------+ ----------------- Attribute Details ----------------- .. _active: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ active : :ref:`Bool ` ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Returns or sets the object activeness. Setting this on or off sets all children. Setting to True sets all the parents active too. .. _features: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ features : :ref:`Attribute ` ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Features to apply meshSize to. .. _meshSize: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ meshSize : :ref:`Double ` (units="length") ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Element size .. _name: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ name : :ref:`Attribute ` ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Returns or sets the name of the object. It can be any text string, including spaces, although it's best to avoid using the following characters: " ' * ? and $. While these characters are allowed, they could create difficulties when you export the model to other applications. .. _parts: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ parts : :ref:`Attribute ` ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Parts to apply meshSize to. .. _visible: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ visible : :ref:`Bool ` ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Determines whether the object is visible in the graphics window. Setting this on or off sets all children. Setting to True sets all the parents visible too. -------------- Method Details -------------- .. _getClass: .. classmethod:: getClass(cls, className) Returns the class of the object. It can be simple or qualified (with namespace). If the name is simple, we prepend the cls.namespace. :param className: The class name. :type className: Union[Part, Occurrence, Named..] :returns: The class for the specified className. :rtype: Union[Part, Occurrence, Named..] .. _destroy: .. method:: destroy(self) Delete the object removing it from the model. The object may come back due to an undo/redo. .. _getAllChildren: .. method:: getAllChildren(self, type=None, **kwds) Returns a list of all children that matches the specified type. :param type: Filter to use to get the children based on object type. :type type: list[Named] :param \*\*kwds: Additional keyword arguments to match other attributes of the object. :returns: The list of children that satisfy the supplied filters. :rtype: list[Union[Part, Motor, BoundaryCondition, ...]] .. _getChild: .. method:: getChild(self, name=None, recursive=False, **kwds) Returns the child of the object which matches the specified unique name. :param name: The name of the child object. :type name: str :param recursive: Search all descendents. :type recursive: bool :param \*\*kwds: Additional keyword arguments to match attributes of the object. :returns: The child object which satisfies the specified filters. :rtype: Named .. _getChildren: .. method:: getChildren(self, type=None, recursive=False, sorted=False, **kwds) Returns a list of children that is of the specified type. :param type: Filter objects by class. :type type: Type[Named] :param recursive: True to get all descendent Parts and Assemblies. :type recursive: bool :param sorted: Sort the children base on id. :type sorted: bool :returns: list[Named] .. _getDependents: .. method:: getDependents(self, recursive=False, **kwds) Get objects that reference this object through a Reference attribute. :param recursive: :type recursive: bool :param \*\*kwds: Filter objects using isa. :returns: set[Named] .. _getReferences: .. method:: getReferences(self, recursive=False, **kwds) Get objects this object references through a Reference attribute. :param recursive: :type recursive: bool :param \*\*kwds: Filter objects using isa. :returns: set[Named] .. _isa: .. method:: isa(self, type=None, filter=None, name=None, wildcard=None, **kwds) Determines if the object matches the specified settings or not. :param type: The type of the object. :type type: Union[Part, Assembly, Contact..] :param filter: Return value of specified callback method. :type filter: method :param name: Name that matches exactly with object name. :type name: str :param wildcard: A pattern to match exactly with the object name. :type wildcard: str :param \*\*kwds: Additional keyword arguments to match other attributes. :returns: True, if a match is found, otherwise False. :rtype: bool .. _modelPositions: .. method:: modelPositions(self) Forces all objects to return the original model positions instead of the current analysis positions. Useful when defining draw methods on GeneralObjects where behaviour is different while animating.