Solving Faces with Physical Optics (PO)
To solve a model with physical optics (PO), you must activate PO for each relevant face.
- Select the face (or faces) in the in the 3D view or in the details tree that you want to solve with PO.
- In the details tree, from the right-click context menu, select Properties.
- On the Face properties dialog, click the Solution tab.
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Under Solve with special solution method, from the
drop-down list, select one of the following:
- To use complete ray tracing, select Physical optics (PO) - full ray-tracing.
- If the assumption can be made that all triangles on which the PO approximation is made, are illuminated, select Physical optics (PO) - always illuminated. Ray-tracing is switched off to reduce run time.
- To use full ray tracing, but the metallic triangles are only lit from the front, select Physical optics (PO) - only illuminated from front.
- Click OK to save the face properties and to close the dialog.