Add/Edit Joints

Add or edit joints, and detect features where joints can be placed.

  • Use the guide bar to find features where joints can be placed, and to select what type of joint to create.
  • Use the find options on the guide bar to change the search criteria for locations where joints can be placed.
  • Use the microdialog to change a joint's type and how it is constrained.
  • Use the Property Editor to change a joint's behavior (rigid vs. flexible), connection stiffness, part order, friction, and other advanced properties.
  • Suppress/Unsuppress a joint to understand its effect on your model. On the joint, right-click and select Suppress. From the Model Browser or Table, right-click and select Unsuppress.

Create a Joint

Detect features where a joint can be created, select what type of joint to create, then click Connect All.

  1. On the Structures ribbon, select the Joints tool.


  2. Filter the search results.
    • Select All on the guide bar to intelligently find features where a joint can be placed.
    • Select a different option to filter for a specific type of feature, such as aligned holes or cylindrical pairs.
    • Use the menu to refine your search criteria.
  3. Click the Find button.
    Detected features are displayed in red.
  4. Select what type of joint to create (see Joint Types and States).
    • Select Auto to automatically determine the best type of joint to place at each feature location.
    • Select a different option to create a specific type of joint for all of the selected features. Options vary based on what was selected in the previous step.
  5. Click the Apply button on the guide bar to automatically create joints in all of the selected (red) features, or left-click selected (red) features to create joints individually.
  6. Select a joint to edit it.
    • Use the microdialog to change the joint's type and how it is constrained.
    • Hold the Ctrl key to tour joints that have been created while in editing mode. Note that you must select a joint first before using the Ctrl key.
  7. Right-click and mouse through the check mark to exit, or double-right-click.
Tip:
  • Joint types include grounded pin and grounded sliding pin. Grounded joints appear under Load Cases in the Model Browser, instead of under Connectors.
  • A common reason why joints aren't found is because the geometry isn't touching. Turn off the Auto search distance in the Find Options and enter a search distance manually.
  • If the Find operation does not detect all of the features you expected to see, try increasing the Search Tolerance in the Find Options.
  • If you already have a joint defined, but don't see the joint types you expected in the Joints microdialog or table, try adjusting the Search Distance in the Joints table.
  • To automatically detect relevant features when the tool is opened, go to the Preferences under Inspire > Geometry and turn on Autofind.
  • To connect a part to ground, you may want to use the Supports tool.
  • The name of a joint in the Model Browser also displays its type in parentheses, or its state if free or locked; only the name is editable.
  • Suppress/Unsuppress a joint to understand its effect on your model. On the joint, right-click and select Suppress. From the Model Browser or Table, right-click and select Unsuppress.

Find Options

Click the menu on the guide bar to filter the search results.

Find Larger/Smaller/Similar
Find holes that are smaller, larger, or similar (±5%) in size to selected holes.
Options
Click to specify options for the find operation.

Size
Specify a minimum and maximum size range for the hole diameter. This option applies to Aligned Holes and Single Holes. Click the icon to reset the default value.
Find Parts in Holes
If enabled, the Joints tool automatically finds existing geometry in holes, hides it, and deactivates it so that it is not included in analysis or optimization calculations. Deselect Find Parts in Holes to disable this behavior, in which case you will need to delete the existing geometry manually.
Find Blind Holes
Enable to automatically detect blind holes during the find operation.
Auto Search Distance
This is a global search threshold that uses default tolerances to find locations where joints can be created. When the checkbox is enabled, it is calculated automatically. To change the search distance, deselect the checkbox and enter a value in the text box. Any joints with a minimum gap less than the entered search distance will be found. (The minimum gap is the exact minimum distance between the two parts.)

Microdialog Options

Use the options in the microdialog to change the joint type and how it is constrained.



Figure 1. Joints Microdialog
Joint Type
Joints are available in a variety of types such as Pin, Hinge, or Ball and Socket. The types available vary based on the feature where the joint is being applied.
Joint State
Each joint has a state which can be set to Locked, Active, or Free.
  • Select Locked to prevent movement in the joint.
  • Select Free if you want the mechanism to behave as if the joint is not there.
Note: Refer to Joint Types and States for more information.

Joint Properties

Refine the behavior and appearance of joints using the joint properties available in the Property Editor (F3).

Connection Stiffness
Change how connection stiffness is defined for grounded joints (for structures analysis only).
Flip Part Order
Change the order of two parts in a given joint. This is useful when you want to invert a curve (such as action forces vs. reaction forces).
Behavior
Define joints as rigid, flexible, or virtual. Virtual is an expert option that is very similar to a rigid joint, but with "soft constraint" behavior that is useful for avoiding redundant joints. Default uses the global setting from the Run Motion Analysis window.
Friction for Motion
For rigid or virtual joints you can apply joint friction, which enables additional properties.
Motion Rates
For flexible joints, there are options for specifying Global, Basic, and Advanced motion rates. The Advanced option allows you to specify independent stiffness and damping rates for the degrees of freedom of the joint, as well as the angle of the local reference frame used by the flexible joint. The angle can also be set using a graphical manipulator in the Joints tool.
Note: When you change the default motion rate values to make a joint more flexible, it is likely that you will need to increase the Deformation Allowed setting in the Run Motion Analysis Settings window.
Figure 2. Joints tool angle manipulator for flexible joints (advanced rate specification)
Note: Alignment Snapping to Edge for Flexible Joints: The angle manipulator tool enables the x-axis to be easily aligned with another arbitrary edge in the motion model. As you drag the manipulator over an edge, the orientation of the x-axis snaps into alignment with the edge, and positive (or negative) direction is controlled via proximity along the edge. For your convenience, edge-snapping also works when you are aligning the arms on torsion springs.

Joints Table

The Joints table lists all of the joints in your model including the type of connection, the parts it connects, and the assigned material.

Click the satellite icon on the Joints tool to display the table.



Figure 3. Joints Table

The table data can be edited with the following actions:

To Do this
Rename a joint Select the cell in the table and then click again to make the field editable.
Change the connection type, state, material, or behavior Select the cell in the table and then select a different option from the list.
Sort a column Click the column header. Click repeatedly to toggle between ascending and descending order.
Add or remove columns Right-click on a column header.
Note: The Search Distance listed in the Joints table shows the minimum separation (the exact minimum distance between the two parts). The search distance for an individual joint defined in this table will override the global search distance defined in the Find Options on the guide bar. The search distance is ignored when the Detected Feature type is aligned holes or single holes.

Shortcuts

To Do this
Add a hole to the selection Hold down the Ctrl key and left-click an unselected hole. The hole turns red.
Deselect a hole Hold down the Ctrl key and left-click a selected hole.
Create a joint Left-click a selected (red) feature or hole.
Isolate a joint Press I to zoom in on the selected joint and its dependent parts. This works from the modeling window, Model Browser, and the Joints table.
Exit the tool Right-click and mouse through the check mark to exit, or double-right-click.