Use the Sculpt tool to modify the original mesh using one of several brush
tools.
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If starting from an optimized design in Inspire,
first copy the part and then select Paste Without
Reference in the Model Browser.
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On the PolyMesh ribbon, select the Sculpt tool.

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Select a brush type on the guide bar.
- Smooth brush: Locally smooths material along the
direciton of the brush. (Use the Smooth tool to smooth the entire
part.)
- Round brush: Add or remove material along the
direction of the brush.
- Planar brush: Creates a planar mesh along the
direction of the brush.
Note: Holding the Shift key while sculpting will
temporarily switch to the Smooth brush.
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Select a part to sculpt. The brush influence zone is shown as a red
circle.
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Click-and-drag the mouse over the part to sculpt it. You can adjust the size
and strength of the brush using the sliders on the guide bar to achieve
different effects.
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Double right-click to exit the tool.
You can use the PolyNURBS Fit tool after sculpting to
create a new PolyNURBS part on top of the existing mesh geometry.