============================ Connector (hwx.inspire.core) ============================ Connectors link points, edges, or faces to each other. They are used to connect two parts together, or to apply a load or support at a distance. Connectors are only valid if they connect at least three non-collinear points or two non-collinear edges. Collinear points lie on the same line. Non-collinear points do not. ---------- Attributes ---------- +---------------------------+---------------------------+---------------------------+ | active_: Bool | connectionRadius_: Double | name_: Attribute | +---------------------------+---------------------------+---------------------------+ | visible_: Bool | | +---------------------------+-------------------------------------------------------+ ----------------- Attribute Details ----------------- .. _active: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ active : :ref:`Bool ` ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Returns or sets the object activeness. Setting this on or off sets all children. Setting to True sets all the parents active too. .. _connectionRadius: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ connectionRadius : :ref:`Double ` (units="length") ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ The search radius for the connector. .. _name: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ name : :ref:`Attribute ` ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Returns or sets the name of the object. It can be any text string, including spaces, although it's best to avoid using the following characters: " ' * ? and $. While these characters are allowed, they could create difficulties when you export the model to other applications. .. _visible: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ visible : :ref:`Bool ` ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Determines whether the object is visible in the modeling window. Setting this on or off sets all children. Setting to True sets all the parents visible too.