isa
Returns result R if the input, v, belongs to the class, class.
Syntax
R = isa(v, class)
Inputs
- v
 - Given input variable.
 - class
 - Class name to check for. In addition to specific class names, class
            can also have the following values:
- 'integer'
 - Returns true if v is an integer.
 - 'float'
 - Returns true if v is a scalar.
 - 'double'
 - Returns true if v is a scalar.
 - 'numeric'
 - Returns true if v is an integer or a scalar.
 
 
Outputs
- R
 - R is true if v belongs to class. If class is of type cell, R will also be of type cell, with the same size as R and each element containing the result of the isa command.
 
Examples
classdef shape
    properties
        color
    end
    methods
        function s=shape(color1)
          s.color = color1;
        end
        function disp(s)
            fprintf('The shape has color %s\n',     s.color);
        end
    end
end
classdef circle < shape
	properties
		r
	end
	methods
		function c = circle(radius, color)
			c = c@shape(color); % Special construct for instantiating the superclass
			c.r = radius;
		end
		function disp(c)
			disp@shape(c); % Call the superclass display first (optional)
			fprintf('Radius = %f\n',c.r);
		end
	end
end
c = circle(3,'blue');
R1 = isa(c, 'circle')
R2 = isa(c, 'shape')R1 = 1
R2 = 1R = isa([1;2;3], {'double', 'float', 'integer', 'numeric', 'foo'})R =
{
  [1,1] 1
  [1,2] 1
  [1,3] 0
  [1,4] 1
  [1,5] 0
}