A Meta-Particle is a collection of individual Multi-Sphere or Sphero-Cylinder particles bonded together using EDEM’s Bonding V2 contact model. EDEM allows you to create and define flexible fiber/materials.
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The
button highlights the particle that is currently being edited, and the active particle is highlighted in red in the table.
When using the Meta-particles in conjunction with the bonded model, you must define the contact radius. When two contact radii overlap (as they will when setting up a Meta-Particle), this allows a bond to be formed between the particles.
The recommended contact radius is 110% to 120% the size of the particle radius.
The larger the contact radius, the more contacts that will be detected by the model, increasing the simulation time. A large contact radius of ~ 120% of the physical radius is only recommended for very flexible material to ensure no breakages during bending.
Multi-GPU factories which cross the boundary between two GPUs will not generate Meta-Particles as the random nature of particle generation is impacted.
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