bodies
Unless otherwise specified, data names are accessible in level 3 only.
- activesuppressed
 - Returns non-zero if the entity is set inactive, 0 otherwise.
 - attributesmax
 - The number of attributes owned by this entity.
 - bodyparts
 - The part entities which move with the body.
 - color
 - The 1-64 color of the entity.
 - color_rgb
 - The RGB color of the entity.
 - components
 - The list of components in an assembly (pointervalue is the component ID).
 - config
 - The configuration of the entity.
 - definedentity
 - True if the entity is defined, false otherwise.
 - fixed_dof
 - The degrees of freedom of the entity.
 - fixed_dof_system
 - The local coordinate system used to define fixed_dof.
 - fixedtoground
 - Flag specifying if the body is grounded or not.
 - id
 - The ID of the entity.
 - include
 - The ID of the include file the entity is organized in.
 - includeid
 - The ID of the include file the entity is organized in.
 - internalid
 - The ID of the entity.
 - internalname
 - The internal name of the entity.
 - moduleid
 - The module ID of the entity.
 - morphhandles
 - The morph handles with move with the body.
 - name
 - The name of the entity.
 - outputsuppressed
 - Returns non-zero if the entity is set "do not export", 0 otherwise.
 - poolid
 - The pool number of the entity.
 - poolname
 - The pool name of the entity.
 - sets
 - The sets referred in the body.
 - solver_id
 - The solver ID of the entity.
 - solverkeyword
 - The name of the solver keyword.
 - solvername
 - The solver name of the entity for entities enabled for name pool, otherwise the internal name of the entity.
 
Version History
2020 - Added new data name color_rgb.
2020.1 - Added new data name solverkeyword.
2021 - Added new data name morphhandles.
2021.1 - Added new data names moduleid, poolid, poolname, and solver_id.
2021.2 - Added new data names internalname and solvername.
2022.1 - Added new data name bodyparts.