This subpanel creates fully-cylindrical, three-dimensional solid primitives.

Four inputs are required to create a cylinder using this method:
| • | The bottom center node defines the center of the bottom cylinder face. |
| • | The vector between the bottom center node and the normal vector node is the cylinder axis, thereby defining the cylinder orientation. This does not indicate the actual cylinder height. |
| • | The base radius defines the radius of the top and bottom cylinder faces. |
| • | The height defines the cylinder height. |