Engineering Solutions is a modeling and visualization environment for NVH, Squeak and Rattle Director, Crash, CFD, and Aerospace using
best-in-class solver technology.
The Crash application offers a tailored environment in HyperWorks that efficiently steers the Crash CAE specialist in CAE model building, starting from CAD geometry and finishing with
a runnable solver deck in Radioss, LS-DYNA and PAM-CRASH 2G.
HyperWorks offers high quality tools for CFD applications enabling the engineer to perform modeling, optimization and post-processing
tasks efficiently.
Collectors are named organizational containers for collected entities. Collected entities are nameless entities which must
reside within one, and only one, collector. Collected entities are mutually exclusive to a collector.
Morph constraint entities restrict the movements of nodes or force compliance with dimensional requirements during morphing.
These constraints are always valid for all available morphing approaches.
Morph volume entities are highly deformable six-sided prisms which surround a portion of the FE mesh, and can be used
to manipulate a mesh by manipulating the shape of the morph volume.
Browsers supply a great deal of view-related functionality by listing the parts of a model in a tabular and/or tree-based
format, and providing controls inside the table that allow you to alter the display of model parts.
Perform automatic checks on CAD models, and identify potential issues with geometry that may slow down the meshing
process using the Verification and Comparison tools.
Domains
Domain entities divide the model into different domains during morphing.
Handles
Handle entities control the shape of domains during morphing.
Morph Constraints Morph constraint entities restrict the movements of nodes or force compliance with dimensional requirements during morphing. These constraints are always valid for all available morphing approaches.
Morph Volumes
Morph volume entities are highly deformable six-sided prisms which surround a portion of the FE mesh, and can be used to manipulate a mesh by manipulating the shape of the morph volume.
Shapes
Shape entities are collections of handle and/or node perturbations from the initial configuration of the FE mesh before morphing.
Symmetries
Symmetry entities define planes of symmetry within a model so that morphs can be applied in a symmetric fashion.