| 1. | From the Menu Bar, select Model > Material. |
| 2. | Go to the Tree window. |
| 3. | Select the material from the tree. |
| 4. | Click the |
| 5. | Go back to the Material window. |
| 6. | Click |
| 7. | Click |
If only one material is selected, HyperCrash will automatically open this material in order to modify it.
| 1. | Click |
| 2. | Click |
| 3. | Enter the different values in the fields of the material: |
| • | Set the value or the material name. |
| • | Click the toggle button to switch options ON or OFF. |
| • | Click the button for the function to set or modify a function. |
| • | Set the number of the function needed and click Ok. |
| 4. | Optional: for materials that include curves, click |
A Plot Window opens.
| 5. | Click |
| • | In the new sub-window, select the directory to save the material to (left area part). |
| • | Enter the name of the material to save. |
| • | Select OK to save the material or Cancel to cancel the save. |
| 6. | Click Save to save the material creation; or |
Click Cancel to cancel the material creation.
| 7. | Click Close to close the menu. |