Collectors are named organizational containers for collected entities. Collected entities are nameless entities which must
reside within one, and only one, collector. Collected entities are mutually exclusive to a collector.
Morph constraint entities restrict the movements of nodes or force compliance with dimensional requirements during morphing.
These constraints are always valid for all available morphing approaches.
Morph volume entities are highly deformable six-sided prisms which surround a portion of the FE mesh, and can be used
to manipulate a mesh by manipulating the shape of the morph volume.
Browsers supply a great deal of view-related functionality in HyperMesh by listing the parts of a model in a tabular and/or tree-based format, and providing controls inside the table
that allow you to alter the display of model parts.
Perform automatic checks on CAD models, and identify potential issues with geometry that may slow down the meshing
process using the Verification and Comparison tools.
Domains
Domain entities divide the model into different domains during morphing.
Handles
Handle entities control the shape of domains during morphing.
Morph Constraints
Morph constraint entities restrict the movements of nodes or force compliance with dimensional requirements during morphing. These constraints are always valid for all available morphing approaches.
Morph Volumes
Morph volume entities are highly deformable six-sided prisms which surround a portion of the FE mesh, and can be used to manipulate a mesh by manipulating the shape of the morph volume.
Shapes
Shape entities are collections of handle and/or node perturbations from the initial configuration of the FE mesh before morphing.
Symmetries
Symmetry entities define planes of symmetry within a model so that morphs can be applied in a symmetric fashion.