Base class for all Motion Objects
active : Bool¶
Returns or sets the object activeness.
Setting this on or off sets all children. Setting to True sets all the parents active too.
name : Attribute¶
Returns or sets the name of the object.
It can be any text string, including spaces, although it’s best to avoid using the following characters: ” ‘ * ? and $.
While these characters are allowed, they could create difficulties when you export the model to other applications.
visible : Bool¶
Determines whether the object is visible in the modeling window.
Setting this on or off sets all children. Setting to True sets all the parents visible too.