A meta-particle is a collection of individual Multi-Sphere or Sphero-Cylinder particles bonded together using EDEM’s Bonding V2 contact model. The meta-particle feature allows the user to create flexible fiber/materials.
Right click on Bulk Material and select Add Meta-Particle, this will create a new Meta-Particle. Alternatively press Ctrl+Alt+P or
in the toolbar.
Right clicking on the newly created meta-particle will give the following options:

,
,
.
The
button highlights the particle, which is currently being edited, whichever particle is active in the table will be highlighted red.
NB. When using the Meta-particles in conjunction with the bonded model it is necessary to define the contact radius. When two contact radii overlap (as they will when setting up a meta-particle) this allows a bond to be formed between the particles.
The contact radius is advised to be 110% to 120% the size of the particle radius.
The larger to the contact radius, the more contacts that will be detected by the model, this will cause the simulation time to slow. A large contact radius of ~ 120% of the physical radius is only recommended for very flexible material to make sure breakage does not occur during bending.
Note. Multi-GPU factories will not generate Meta-Particles which cross the boundary between two GPUs. This will affect the random nature of particle generation.
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