Geometry Generation/Cleanup
The following options are available from the Geometry menu.
- Autocleanup
 - Performs automatic geometry cleanup and prepares it for meshing based on the parameters set in the BatchMesher criteria file, which can be edited from this panel.
 - Comparison Tool
 - Perform a model-based CAD-CAD, CAD-FE or FE-FE comparison between two models, or two selections of entities. You can also use this tool to find and report on geometrical/shape differences.
 - Create Single Component
 - Opens a dialog to create a single component.
 - Create CFD Components
 - Functionality to define the standard CFD collectors. In the dialog, the commonly used collectors names, such as inflow, are pre-selected. Components can be added or removed from the list and a multiplier for each component can be defined. By clicking Create the selected components are created and appear in the Model Browser.
 - Defeature
 - Find and delete pinholes, fillets on surfaces and surface edges and duplicate surfaces.
 - Delete panel
 - Delete data from a model database, preview and delete empty collectors and preview and delete unused property collectors, material collectors, or curves.
 - Distance
 - Determine the distance between two nodes/points or the angle between three nodes/points, or to change distances or angles.
 - Drag
 - Create a surface and/or mesh by dragging a series of nodes or lines, or to create elements by dragging selected elements.
 - Edge Edit
 - Modify surface edges.
 - Geom Match Topology
 - Fix gaps between stitched edges and vertices to make the actual geometry of the surfaces consistent with the model topology.
 - Length
 - Determine the length of a selected group of lines.
 - Line Drag
 - Create a two or three dimensional surface and/or mesh or elements by dragging nodes, lines, or elements along another line.
 - Line Edit
 - Split, join, or extend lines.
 - Lines
 - Create lines using a wide variety of methods.
 - Mass Calc
 - Obtain the mass, area and/or volume of a selected group of elements, solids, or surfaces.
 - Metadata to CAE
 - Take metadata generated as part of the CAD import process and use it to setup CAE models.
 - Midsurface
 - Extract the midsurface representation of a solid part.
 - Nodes
 - Create nodes using a wide variety of methods.
 - Node Edit
 - Associate nodes to a point, line, or surface/solid face; move nodes along a surface; place a node at a point on a surface; remap a list of nodes to a line; or project nodes to an imaginary line passing through two nodes.
 - Normals
 - Display the normal of an element or surface, adjust the orientation of element normals and reverse the normal of an element or surface.
 - Numbers
 - Display the IDs of an entity.
 - Organize
 - Reorganize your database by copying or moving data (entities) among collectors or includes.
 - Point Edit
 - Perform many point-specific geometry cleanup tasks.
 - Points
 - Create free points using a wide variety of methods.
 - Project
 - Project data entities to a plane, vector, surface, or line.
 - Quick Edit
 - Many tools for rapid editing of model geometry.
 - Reflect
 - Reflect portions of a model about a plane, changing the selected portion into a mirror image of itself.
 - Renumber
 - Renumber entities.
 - Rotate
 - Rotate entities around an axis in space.
 - Scale
 - Increase or decrease an entity’s dimensions.
 - Solid Edit
 - Modify solid entities, including trimming and/or splitting solids and merging solids into a single entity.
 - Solids
 - Create solid geometry using a wide variety of methods.
 - Spin
 - Create a surface and/or mesh or elements by spinning a series of nodes, a line or lines, or a group of elements about a vector to create a circular structure.
 - Surface Edit
 - Allows you to perform a variety of surface editing, trimming and creation functions.
 - Surfaces
 - Create surfaces using a wide variety of methods.
 - Systems
 - Create rectangular, cylindrical and spherical coordinate systems.
 - Translate
 - Move entities in a single specified direction.
 - Vectors
 - Create a vector entity.