Reference Entity Toolbar

The Reference Entity toolbar provides you quick access to the Points, Bodies, Vectors, Markers, Curves, Spline 3D, Graphics, Surfaces, Deformable Curves, and Deformable Surfaces panels.



Figure 1. Reference Entity Toolbar
Left-click the corresponding button on the toolbar to set the filter for picking items in the graphics area to the currently selected entity/panel only, or right-click to display the Add "Entity" dialog (which is used to add entities to the current model):
Points Allows you to create points and to edit point coordinates.
Bodies Allows you to edit the mass properties, orientation rules, and initial conditions for bodies.
Vectors Allows you to create vectors and to edit vector components.
Markers Allows you to create markers and to edit location and orientation rules for markers.
Curves Allows you to create and edit curves. Curves hold x-y data for nonlinear properties. This panel has similar options as the Define Curves panel in HyperGraph.


Spline3D Allows you to add and edit three dimensional spline data.
Graphics Allows you to change the graphical attributes of entities in your model. Graphical attributes include color, state, and rendering method.
Surfaces Allows you to create surfaces for use with advanced joint entities.
Deformable Curves Allows you to create and edit deformable curves. These curves can change their shape during the simulation and can be used with advanced joints and contacts.
Deformable Surfaces Allows you to create and edit deformable surfaces. These entities can change shape during the simulation and can be used with advanced joints and contacts.