View new features for MotionView 2022.
Learn the basics and discover the workspace.
Discover MotionView functionality with interactive tutorials.
MotionView is a general pre-processor for Multi-body Dynamics.
Learn more about using MotionView.
A multibody system study generally involves the following broad steps. The following sections give a brief introduction on using MotionView and the related HyperWorks products to conduct such a study:
Open and save model files, import/export models, and import/export a solver deck.
MotionView supports and encourages a modular model building approach. Different entities can be aggregated into containers, thereby arranging a model into a collection of different assemblies or sub-systems.
Learn more about MotionView model entities.
Entities can be added or cut/removed from panels using the topics/motionview/browser_context_sensitive_menu_r.html.
Entities in a system or analysis can be activated or deactivated from the model using the topics/motionview/browser_context_sensitive_menu_r.html.
Information about the current system or entity can be displayed using the entity note button. The button is located on the left side of the panel.
A collector is a yellow button on a panel that enables you to select an entity type either graphically or from the topics/motionview/collectors_select_entity_dialog_r.html.
Explore data entry in MotionView.
The expression builder allows you to enter expressions in text boxes without extensive typing and memorization. It can be used to construct mathematical expressions that are a function of the model parameters.
The Select an "Entity" dialog allows you to change the entity in a collector.
MotionView contains an implicit variable called SolverMode. In MDL, SolverMode can be used in an "if" context to define topology (include Templex templates). MotionView retains the "if" result for both cases so that when you toggle the solver type, the associated text becomes active within the user interface.
Batch mode allows you to generate a solver input model file from an MDL model file and run the solver job without starting the MotionView user interface.
Explore the MotionView menus which provide access to the various wizards, dialogs, tools, and panels.
The Project Browser allows you to view the MotionView model structure while providing display and editing control of entities.
Explore the various panels and tools in MotionView.
MotionView supports the importing of several types of CAD and FE formats.
MotionView has many pre-processing and post-processing capabilities with regards to flexible bodies, or flexbodies, for multi-body dynamics models.
Solvers and translators supported in MotionView.
Explore the various vehicle modeling tools.
Discover optimization with MotionView, MotionSolve, and HyperStudy.
Use the FMU tool to add a Functional Mock-up Unit and connect it to a multi-body model.
MotionView supports a limited version of interface with HyperWorks Collaboration Tools.
Reference material for the HyperWorks Desktop scripting interface which is a set of Tcl/Tk commands.
Reference materials for the MotionView MDL Language, Tire Modeling, and the MDL Library.
Reference material detailing command statements, model statements, functions and the Subroutine Interface available in MotionSolve.
Reference material for Templex (a general purpose text and numeric processor) and additional mathematical functions and operators.
Reference materials for the MotionView Python Language.
MotionView help for HyperWorks.
MotionView is a general pre-processor for Multi-body Dynamics.
Learn more about MotionView model entities.
Entities can be added or cut/removed from panels using the topics/motionview/browser_context_sensitive_menu_r.html.
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