Merging Vertices
Mesh connectivity relies on vertices of adjacent mesh elements being within a small tolerance of each other.
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Select the model mesh using one of the following workflows:
- In the 3D view, select the relevant mesh part.
- In the model tree, select the relevant mesh part.
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On the Mesh tab, in the
Repair group, click the Merge Vertices icon.
- In the Tolerance field, specify a value for the tolerance. Any two points separated by less than this distance are merged to the coordinates of one of the original vertices.
- [Optional] Select the Snap to geometry points check box to allow mesh vertices to snap to geometry points lying within the specified tolerance.
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[Optional] Select the Snap to named points check box to
allow mesh vertices to snap to named points lying within the specified
tolerance.
For example, if a named point lies between two mesh vertices that are less than the specified tolerance away from one another, the mesh vertices are merged to the named point.
- Click the OK button to merge the vertices and to close the dialog.