Use the Interactive: Biasing tool to apply linear, exponential, or bellcurve biasing to individual edges of a surface, and edit the elements size
distribution.
Use the Interactive: Face Edit tool to edit the mesh type and mapping method of
individual surfaces.
Before you begin, use the Interactive: Create tool to define a meshing area by selecting surfaces, and
create an initial mesh.
From the Mesh ribbon, click the Interactive > Face Edit tool.
Optional: On the guide bar, click
to define surface mesh options.
Select the surface(s) to edit.
In the microdialog, select an element type and mapping
method to apply to the selected edge(s).
In the case of Map as Triangle- Tria, you can change the corner (anchor) when
selecting points. After selecting the initial three points, a fourth click
updates the corner. Or, the anchor point can be dragged and placed in a new
location based on requirement.
On the guide bar, click
Update
Tip: Clear your selection by left-clicking in empty space.