| Acoustic Cavity Mesh | 
                Create a fluid volume mesh for the open-air volumes of an enclosed
                  compartment, such as the passenger compartment of a vehicle. | 
              
              
                | Automesh | 
                Create meshes or re-mesh existing meshing interactively or automatically on
                  surfaces or groups of elements. | 
              
              
                | Bars | 
                Create, review or update bar2 or bar3 elements.  | 
              
              
                | Bead | 
                Creates bead on the surface mesh along a line defined by two nodes. | 
              
              
                | Boolean Operation  | 
                Connect intersecting 2D elements. This tool works for triangular as well as
                  quadrilateral elements.  | 
              
              
                | Box Trim | 
                Trims the model based on box with option to constraint the model’s trimmed
                  edges. | 
              
              
                | Card Editor | 
                Select the entities that are viewed in the card image subpanel. | 
              
              
                | Check Elems | 
                Verify the basic quality of your elements and to verify the geometric
                  qualities of those elements.  | 
              
              
                | Comparison Tool  | 
                Perform a model-based CAD-CAD, CAD-FE or FE-FE comparison between two models,
                  or two selections of entities. You can also use this tool to find and report on
                  geometrical/shape differences. | 
              
              
                | Config Edit | 
                Make changes to the configuration of existing elements. | 
              
              
                | Delete | 
                Delete data from a model database, preview and delete empty collectors and
                  preview and delete unused property collectors, material collectors, or curves.
                 | 
              
              
                | Dependency | 
                Find nodes that have their degrees of freedom removed by a constraint or MPC
                  (multiple point constraint) more than once.  | 
              
              
                | Detach | 
                Detach elements from the surrounding structure. | 
              
              
                | Distance | 
                Determine the distance between two nodes/points or the angle between three
                  nodes/points, or to change distances or angles.  | 
              
              
                | Drag | 
                Create a surface and/or mesh by dragging a series of nodes or lines, or to
                  create elements by dragging selected elements. | 
              
              
                | Edges | 
                Find the free edges in a group of elements, find "T" or discontinuous
                  connections in a group of elements (any edges connected to three or more
                  elements), display duplicate nodes and equivalence duplicate nodes.  | 
              
              
                | Edit Element | 
                Hand-build, combine, split or modify elements.  | 
              
              
                | Element Cleanup | 
                Perform automatic cleanup of 2D elements based on the element quality
                  criteria from the Quality Index panel or a separate criteria file. | 
              
              
                | Element Offset | 
                Create and modify elements by offsetting from a mesh of plate or shell
                  elements. | 
              
              
                | Elem Type | 
                Select the type of element to create and also allows you to change existing
                  element types. | 
              
              
                | EM Lattice Mesh | 
                Generate an axis-parallel mesh for 2D and 1D geometry input. | 
              
              
                | Faces | 
                Find the free faces in a group of elements and operates in the same manner as
                  edges, but in 3D.  | 
              
              
                | Features | 
                Calculates features (corners) in the current model and displays them by
                  creating one dimensional plot elements or feature lines. | 
              
              
                | Fill Hole | 
                Fills a hold on the surface mesh based on your selection or through hold
                  recognition and filters based on the hole radius. | 
              
              
                | Fuse  | 
                Connect close proximity, overlapping, and intersecting parts.  | 
              
              
                | Gaps | 
                Create gap elements. | 
              
              
                | Hole Detection | 
                Enables you to locate and define many, or all, holes in a model and add those
                  holes as geometry to a new component or the current one.  | 
              
              
                | Hole/Gap Fill | 
                Mesh holes, gaps, and patches.  | 
              
              
                | Line Drag | 
                Create a two or three dimensional surface and/or mesh or elements by dragging
                  nodes, lines or elements along another line. | 
              
              
                | Line Mesh | 
                Create a chain of one dimensional elements such as beams along a
                  line. | 
              
              
                | Linear 1D | 
                Create one dimensional elements. | 
              
              
                | Linear 3D | 
                Create solid elements between two groups of plate elements. | 
              
              
                | Mass Calc | 
                Obtain the mass, area and/or volume of a selected group of elements, solids,
                  or surfaces | 
              
              
                | Masses | 
                Create mass elements.  | 
              
              
                | Mesh Controls  | 
                Define one model specific mesh setting, as well as an unlimited number of
                  local mesh settings.  | 
              
              
                | Midmesh Thickness  | 
                Calculate the thickness of a mid-mesh from the solid geometry.  | 
              
              
                | Nodes | 
                Create nodes using a wide variety of methods. | 
              
              
                | Normals | 
                Display the normal of an element or surface, adjust the orientation of
                  element normals and reverse the normal of an element or surface.  | 
              
              
                | Order Change | 
                Change element order. | 
              
              
                | Organize | 
                Reorganize your database by copying or moving data (entities) among
                  collectors or includes.  | 
              
              
                | Penetration/Intersection | 
                Check for penetrations and/or intersections of elements. | 
              
              
                | Periodic Mesh | 
                Generate a grid containing rotational and/or translational symmetric
                  boundaries, for example rotating machinery.  | 
              
              
                | Permute | 
                Switch coordinates of model entities in the global coordinate system.
                 | 
              
              
                | Position | 
                Specify a new position for model entities.  | 
              
              
                | Project | 
                Project data entities to a plane, vector, surface, or line. | 
              
              
                | Quality Index | 
                Calculates a single value to represent the quality of the displayed shell
                  (2D) model. | 
              
              
                | Quality Index Calculations | 
                The Quality Index value is a function of twelve criteria with user-defined
                  weight factors. | 
              
              
                | Quality Report | 
                Creates an HTML mesh quality report.  | 
              
              
                | Quick Edit | 
                Many tools for rapid editing of model geometry. | 
              
              
                | RBE3 | 
                Create, review and update RBE3 elements. | 
              
              
                | Refine by Pattern | 
                Create a regular orthogonal mesh. | 
              
              
                | Reflect | 
                Reflect portions of a model about a plane, changing the selected portion into
                  a mirror image of itself. | 
              
              
                | Renumber | 
                Renumber entities.  | 
              
              
                | Rigids | 
                Create rigid or rigid link elements. | 
              
              
                | Rods | 
                Create rod elements. | 
              
              
                | Rotate | 
                Rotate entities around an axis in space.  | 
              
              
                | Ruled | 
                Create surfaces and/or meshes of plate elements from nodes, lines and/or line
                  segments, in any combination. | 
              
              
                | Scale | 
                Increase or decrease an entity’s dimensions. | 
              
              
                | Shrink Wrap Mesh | 
                Generate an enclosed volume or solid mesh and is typically used to
                  approximate and simplify an existing mode. | 
              
              
                | Skin | 
                Create a skin surface and/or mesh from a set of lines. | 
              
              
                | Smooth | 
                Improve element quality in a surface-based mesh or a mesh of solid elements
                  using one or more algorithms that adjust node positions to moderate sharp
                  variations in size or quality in adjacent elements. | 
              
              
                | Solid Map Mesh | 
                Create a mesh of solid elements in a solid geometric volume. | 
              
              
                | Spin | 
                Create a surface and/or mesh or elements by spinning a series of nodes, a
                  line or lines, or a group of elements about a vector to create a circular
                  structure. | 
              
              
                | Spline | 
                Create a shell mesh and/or surface. | 
              
              
                | Split | 
                Split plate or solid elements. | 
              
              
                | Springs | 
                Create spring elements. | 
              
              
                | System | 
                Create rectangular, cylindrical and spherical coordinate systems.  | 
              
              
                | TetraMesh | 
                Fill an enclosed volume with first or second order tetrahedral
                  elements. | 
              
              
                | TetraMesh Process | 
                Create tetra-meshes efficiently and effectively. | 
              
              
                | Translate | 
                Move entities in a single specified direction.  | 
              
              
                | Trim Hole | 
                Creates a hole on surface mesh with options to customize the mesh around the
                  hole and create spiders for connections. | 
              
              
                | Voxel Mesh | 
                Fills an enclose volume with voxels (hexas) of a predefined size. This type
                  of mesh is only useful in topology optimization. It does not give meaningful
                  results in a stress analysis. | 
              
              
                | Washer | 
                Creates washer around free edges in the surface geometry. |