To assign a material to an entity
- 
                From the General Actions toolbar, select the Graphic Entity Attributes panel
                        
. 
             - Select an entity from the list-tree or pick one from the MotionView graphics window.
 - 
                Click Property.
                The Materials Properties dialog is displayed.
 - Define the material.
 - 
                Click OK.
                The selected entity's appearance changes to reflect the chosen properties.