Browsers supply a great deal of view-related functionality by listing the parts of a model in a tabular and/or tree-based
format, and providing controls inside the table that allow you to alter the display of model parts.
Use the Extract tool to convert sketches into geometry lines and surfaces with the realize option. Delete lines and
surfaces converted from a sketch entity with the unrealize option.
FE geometry is topology on top of mesh, meaning CAD and mesh exist as a single entity. The purpose of FE geometry
is to add vertices, edges, surfaces, and solids on FE models which have no CAD geometry.
Tools and workflows that are dedicated to rapidly creating new parts for specific use cases, or amending existing
parts. The current capabilities are focused on stiffening parts.
Imprint Geometry
Use the Imprint tool to imprint geometry onto target surfaces or lines, thus creating new fixed points or edges.
Combine, Subtract, Intersect, Detach Solids
Use the Boolean tool to combine solids, subtract one solid from another, detach solids, and find the intersection out of the solids.
Find and Fill Cavities
Use the Plug tool to find and fill cavities. The Plug tool can also be used to remove protrusions, holes, and complex features.
Cut Holes
Use the Cut Hole tool to generate holes in surfaces/2D mesh/FE geometry using various kind of shapes.
Extract Entities
Use the Extract tool to convert sketches into geometry lines and surfaces with the realize option. Delete lines and surfaces converted from a sketch entity with the unrealize option.
CAD Update
In this section you will learn about updating CAD metadata and parameters.