Browsers supply a great deal of view-related functionality by listing the parts of a model in a tabular and/or tree-based
format, and providing controls inside the table that allow you to alter the display of model parts.
Use the Extract tool to convert sketches into geometry lines and surfaces with the realize option. Delete lines and
surfaces converted from a sketch entity with the unrealize option.
FE geometry is topology on top of mesh, meaning CAD and mesh exist as a single entity. The purpose of FE geometry
is to add vertices, edges, surfaces, and solids on FE models which have no CAD geometry.
Tools and workflows that are dedicated to rapidly creating new parts for specific use cases, or amending existing
parts. The current capabilities are focused on stiffening parts.
Use the Stitch Surfaces tool to stitch or unstitch adjacent
and intersecting surfaces.
From the Geometry ribbon, Stitch
tool group, click the Stitch Surfaces tool.
Optional: On the guide bar, click to define stitch options.
For FE geometry, all options are supported as CAD geometry
except “Optimize surface quality”.
Stitch methods include:
Stitch and intersect
Finds intersections between overlapping surfaces, creates
trimming lines at the intersections, and equivalences the
resulting surface edges. Further options like stitch free edges
or stitch edges between components or across components are
available to control stitching between edges.
Stitch edges only
Performs equivalencing of edges within surfaces or/and between
surfaces.
Use Parasolid
Use Parasolid kernel to stitch edges. This option works on free
edges only and not on non-manifold or T junctions. In addition,
only surface selection is supported – clicking and dragging
edges or points has no effect. This option is useful for locally
merging edges that are less than 10 times the geometry cleanup
tolerance.
Stitch or unstitch surfaces in the following ways:
Select surfaces to stitch in the modeling window
then click Stitch on the guide bar.
Repair geometry by replacing edges and points.
Click-and-drag an edge to another edge, or click-and-drag a point to
another point.
Select the point(s) to move, then click one of the selected points
that you wish to retain and combine with the other selected
points.
Left-click on a surface edge to advance its topology state from free to
shared. Conversely, hold Shift while left-clicking
to regress its topology state from shared to free.
Tip:
Use window selection to select multiple surfaces, and simultaneously stitch
adjacent surfaces and intersecting surfaces. Adjust individual edges if
needed.
Use the legend in the upper-left corner of the modeling window to assist you
in finding edges. Edges are color coded by type. Show and hide an edge type
by toggling its corresponding checkbox on and off, or quickly isolate an
edge type by clicking Only.