InitialCondition (hwx.inspire.motion)¶
Represents the velocity of parts/rigid groups at the beginning of the simulation.
- Inherits:
Attributes¶
active: Bool direction: Direction location: Location magnitude: Double name: Attribute parts: Attribute referenceFrame: Attribute rigidGroups: Attribute visible: Bool
Attribute Details¶
active : Bool¶
Returns or sets the object activeness.
Setting this on or off sets all children. Setting to True sets all the parents active too.
direction : Direction¶
Specifies the direction of the initial condition object..
location : Location (units=”length”)¶
Specifies the location of the initial condition object.
magnitude : Double (units=”velocity”)¶
Specifies the magnitude of the initial velocity.
name : Attribute¶
Returns or sets the name of the object.
It can be any text string, including spaces, although it’s best to avoid using the following characters: ” ‘ * ? and $.
While these characters are allowed, they could create difficulties when you export the model to other applications.
parts : Attribute¶
List of parts for which initial conditions are specified.
referenceFrame : Attribute¶
Specifies a reference system.
- Positionable: The position of the initial condition is set using the Move tool.
- System: The direction is dictated by the selected local system.
rigidGroups : Attribute¶
List of rigid group which initial conditions are specified.
visible : Bool¶
Determines whether the object is visible in the modeling window.
Setting this on or off sets all children. Setting to True sets all the parents visible too.
Property Details¶
-
position
()
Specifies the position of the initial condition object.
-
velocity
()
Returns and sets the initial velocity of the object.