A surface represents the geometry associated with a physical part. A surface is a two-dimensional geometric entity that
may be used in automatic mesh generation.
Solids are closed volume of surfaces that can take any shape. Solids are three-dimensional entities that can be used in
automatic tetra and solid meshing.
Use the Midsurfaces tool to extract the midsurface of sheet metal stampings, molded plastic parts with ribs, and other parts that have
thickness clearly smaller than width and length.
When performing cleanup or defining simulation parameters, it can be helpful to first find and isolate certain types
of geometry. This will give you a better idea of the areas in the model you need to focus on.
Points and Nodes
Learn about creating, editing, and extracting points and nodes.
Lines
A line represents a curve in space and is not attached to any surface or solid. A line is a one-dimensional geometric entity.
Midlines
Use the Midlines tool to create midlines from existing lines, surface edges, or tube solids.
Shapes
Create and edit circles and rectangles with the Shapes tool.
Surfaces
A surface represents the geometry associated with a physical part. A surface is a two-dimensional geometric entity that may be used in automatic mesh generation.
Solids
Solids are closed volume of surfaces that can take any shape. Solids are three-dimensional entities that can be used in automatic tetra and solid meshing.
Extract Midsurfaces
Use the Midsurfaces tool to extract the midsurface of sheet metal stampings, molded plastic parts with ribs, and other parts that have thickness clearly smaller than width and length.
Drag Geometry
Drag surfaces, nodes, or lines along their normal direction, a vector, or another line.
Create Ruled Surfaces and Solids
Use the Ruled tools to create surfaces/solids by interpolating lines and surfaces either linearly or smoothly.