Use the Create Points/Nodes tool to create and edit points/nodes on geometry surfaces and lines or in space. Points and nodes can be used to
establish reference locations for geometry construction and meaningful snap locations for use with other tools.
A surface represents the geometry associated with a physical part. A surface is a two-dimensional geometric entity that
may be used in automatic mesh generation.
Solids are closed volume of surfaces that can take any shape. Solids are three-dimensional entities that can be used in
automatic tetra and solid meshing.
Use the Midsurfaces tool to extract the midsurface of sheet metal stampings, molded plastic parts with ribs, and other parts that have
thickness clearly smaller than width and length.
When performing cleanup or defining simulation parameters, it can be helpful to first find and isolate certain types
of geometry. This will give you a better idea of the areas in the model you need to focus on.
Learn about creating, editing, and extracting points and nodes.
Points
A point is a zero-dimensional geometric entity.
Nodes
Nodes are the most basic finite element entity. A node represents a physical position on the structure being modeled.
Create and Edit Points/Nodes
Use the Create Points/Nodes tool to create and edit points/nodes on geometry surfaces and lines or in space. Points and nodes can be used to establish reference locations for geometry construction and meaningful snap locations for use with other tools.
Extract Points and Nodes
Use the Extract Points/Nodes tool to interpolate and divide an edge or line, and find the center of an arc, fillet, or multiple curve segments.