Animation : definition (structure)

Structure

An animation is defined by the different options distributed into three tabs:

Tab Contents
General
  • choice of the scenario
  • choice of the parameter
  • choice of parameter limits
  • choice of time step frequency
  • choice of build option (see block below)
Display
  • choice of results to display
  • choice of limits of the scales to impose (optional)
Note: It is possible to display at the same time isovalues, isolines and arrows
Properties
  • choice of the resolution
  • choice options video
  • choice of number of images per second
  • interpolation between images (optional)
  • display of creation informations in a first image (optional)
  • display time of informations on the first image
  • scrolling of informations on the first image (optional)

Build Options

There are three options of construction :

Option of construction Description

Build images

(option by default)

Permits to generate the required images and to visualize them directly in a viewer integrated into Flux (see block below).

The images are stored in a directory:

ANIMATION NAME.ANIM which is itself stored in the *.FLU project directory.

Build video

Permits to generate only one video.

The images are generated for that the video could be also generated, but they are not stored.

The video is stored in the working directory with a name structured as following: ANIMATION NAME_DATE_TIME.avi

Build images + video

Is a mixed of the both previous options.

Permits to generate the required images, to visualize them directly in the Flux integrated viewer, and permits to generate the associated video.

The images and video are stored.

Once the animation has been created, one of the three construction actions can be carried out again. If the images are already stored for this animation, they are replaced by the new generated images.