Define the Rendering Settings
Define the image resolution and select a rendering engine.
- On the ribbon, click the Rendering tab.
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Click the Camera/Rendering icon.
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Define the image resolution.
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On the Camera tab, do one of the following:
- Select from a list of Presets.
- Enter a custom Width and Height. Tip:
- To maintain the aspect ratio, select Keep Aspect Ratio.
- To swap the width and height, click the Swap button.
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Define the image quality:
- 360° Panoramic
- Select this option to render a panoramic image.
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On the Camera tab, do one of the following:
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Define the rendering engine.
- On the Engine tab, select one of the following options:
- Raytracing: The standard rendering method, it simulates indirect lighting.
- Presto/IR: The most efficient rendering method, which is
always used for interactive rendering. You might use it to render simpler scenes that
wouldn't benefit from a more powerful rendering method, or to create fast approximations of
complex scenes.Note: Presto GPU support for macOS 10.14 (Mojave) and above is unavailable due to driver incompatibility. In this case, CPU is used.
- Full (Progressive): The most accurate rendering method. It is particularly useful for rendering transparent objects (e.g., caustics and dispersion in gemstones).
- Define the settings for the rendering engine.
- On the Engine tab, select one of the following options:
- Right-click and mouse through the check mark to exit, or double-right-click.