Use the Fuse tool to connect discrete topology surfaces/solids/parts. The Fuse tool can be utilized to connect close proximity inputs by defining a threshold.
When performing cleanup or defining simulation parameters, it can be helpful to first find and isolate certain types
of geometry. This will give you a better idea of the areas in the model you need to focus on.
Use the Fuse tool to connect discrete topology surfaces/solids/parts. The Fuse tool can be utilized to connect close proximity inputs by defining a threshold.
Use the Fuse tool to connect discrete topology
surfaces/solids/parts. The Fuse tool can be utilized to connect
close proximity inputs by defining a threshold.
The Fuse tool
works for tessellated geometry. If the input is b-spline geometry, first convert to
discrete geometry using the Convert tool.
Imprinting points on lines or surfaces creates geometry vertices similar to using the
Split tool. Imprinting surfaces on surfaces imprints
all source surfaces edges to the target surfaces.
The imprint direction is always normal to targets.
From the Geometry ribbon, click the arrow next to the
Edit tool set, then select Fuse.
Optional: On the guide bar, click to define fuse
options.
Select source geometry.
On the guide bar, select whether to fuse
surfaces, solids, or parts from the first selector.
Make your selection in the modeling window.
Source geometry moves to the target.
Select target geometry.
On the guide bar, click the second selector and
choose surfaces, solids, or parts.