Set Distinct Environment Maps
To create a more nuanced rendering environment, you can set distinct Illumination, Background, Reflection, and Refraction maps.
- On the ribbon, click the Rendering tab.
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Click the Environment icon.
- In the Control Panel, click the Maps tab.
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For the Illumination, Background
Map, Reflection Map, or
Refraction Map, select one of the following
options:
Option Description Note Global Environment Use the global environment map. Custom Use a custom map by selecting an Image. None Do not use a map. Physical Sky See Step 5 of Simulate Sunlight. Only available for Illumination. -
If you selected Custom in the previous step, you can
make further adjustments by defining the following:
Option Description Note Wrapping Define how the image is projected around the objects in your scene: - Spherical: Use for rectangular images. Projects the image around your scene in the shape of a sphere.
- Hemispherical: Use for rectangular images. Projects the image around the upper half of the sphere. This is useful for depicting objects on a ground plane, so that reflections do not show underneath.
- Angular Probe: Use for images taken with a fisheye lens.
Rotation Rotate the map. This will affect how the scene is illuminated. Intensity Define the brightness of the map. Type a value from 0 to 1, where the default value of 1 corresponds to 100% intensity. Lower values darken the scene, while higher values brighten the scene.
Decrease the intensity if you plan on adding lights or emitters to your scene. Offset Horz % Zoom in on a specific area of the background map by shifting 0–50% of the image in the horizontal direction. - To move 0–50% of the image to the right, enter a Offset Horz value between 0 and 50.
- To move 0–50% of the image to the left, enter a Offset Horz value between 0 and -50.
Only available for Background Map. Offset Vert % Zoom in on a specific area of the background map by shifting 0–50% of the image in the vertical direction. - To move 0–50% of the image upward, enter an Offset Vert value between 0 and 50.
- To move 0–50% of the image downward, enter an Offset Vert value between 0 and -50.
Only available for Background Map. Scale To resize the background map, enter a scale factor. Only available for Background Map. - Right-click and mouse through the check mark to exit, or double-right-click.