Methods of Orientation
Coordinate systems in MotionView can be oriented using a variety of methods.
- Orient One Axis - Orient one axis explicitly using a point or a vector and allow MotionView to calculate the other two for you. This method is used to orient axisymmetric entities.
- Orient Two Axes - Orient two axes using a combination of points and/or vectors and allow MotionView to compute the third axis for you.
- Orient by Euler Angles - Orient by specifying Euler angles with respect to any other coordinate system in the model.
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Figure 1.