An option is used to customize some type of modeling behavior. Options can perform
        operations such as turning entities on or off, or converting systems from compliant to
        non-compliant.
        
            When you select the Options tab on the System and Assembly
                panel, a list of the options belonging to the current system is displayed. Each
                system has a Compliant option by default. This option can be used to toggle the
                state of joints within the system. The joint or bushing within the system should be
                modeled within an *if(Op_Compliant == "Yes") loop in the MDL
                language using a text editor.
            
        
        - 
                From the Project Browser, select a system.
                
The Systems/Assembly panel is displayed.
             
- 
                Select the Options tab.
            
 
- 
                Specify whether to make the system compliant or non-compliant from the
                    drop-down menu.
                
Selecting 
Yes makes all the compliant joints in the
                    system compliant while selecting 
No makes all compliant
                    joints non-compliant.
In addition to converting compliant joints, MotionView can turn other entities on or off in a system
                        according to predefined system settings. For example, MotionView can turn off specific entities such as springs or
                        stabilizer bars when the system is made non-compliant.
Note: 
                        
                            - The Compliant option is applied to all subsystems beneath the
                                current system.
 
                            - The Compliant option can be overridden for individual joints in the
                                    Joints panel.
 
                            - Not all joints can be compliant. The rules for converting joints
                                from compliant to non-compliant are built into each model using the
                                MDL language.
 
                            - See *Option() in the MDL Language
                                Reference for more information on creating options.