*LoadImage()

Indicates the name of the image file to load.

Syntax

*LoadImage ("filename")

Application

MediaView

Inputs

"filename"
The name of the file to load (can be relative or absolute).

Context

*BeginVideo()

*BeginWindow()

Example

*BeginWindow(Video)
        *IsActive()
        *BeginVideo()
            *Preferences(0, 0, 0, 0)
            *OverlaySettings(1, 10, 0)
            *LoadImage("D:/AMF_AVI/24car.bmp")
            *ZoomRect(292, 128, 534, 310)
            *Stretch(0)
            *MarkerCenter(345, 254)
            *BeginHeader(On)
                *PrimaryFont("Arial", 0, 0, 14)
                *SecondaryFont("Arial", 0, 0, 10)
                *TertiaryFont("Arial", 0, 0, 10)
                *Color(1)
                *Text("Video File Two")
            *EndHeader()
            *BeginFooter(On)
                *PrimaryFont("Arial", 0, 0, 10)
                *SecondaryFont("Arial", 0, 0, 10)
                *TertiaryFont("Arial", 0, 0, 10)
                *Color(1)
                *Text("Crash Test")
            *EndFooter()
        *EndVideo()
*EndWindow()