*Shininess()

Specifies the degree of shininess of the specular light component of a material.

Syntax

*Shininess (Exp)

Application

MotionView and HyperView

Inputs

Exp
An integer between 0 and 128; the greater the value, the higher the degree of shininess.

Context

*BeginMaterial()

*BeginPalette()

Preference Files

Example

*BeginPalette()
	*BeginMaterial()
		*Name("blue green")
		*Emission(0, 0, 0)
		*Ambient(0, 0.46118, 0.6)
		*Diffuse(0, 0.76863, 1)
		*Specular(0, 0, 0)
		*Shininess(0)
		*Alpha(1)
	*EndMaterial()
*EndPalette()