Position Panel

Use the Position panel to specify a new position for model entities.

Location: Tool page

Changing position is accomplished by picking six nodes that define a transformation for the selected entities. Three nodes represent the entities' starting position, and three corresponding nodes define the selected entities' ending position. The transformation (consisting of translations and rotations) that maps the differences between the two sets of nodes is applied to the selected entities until they are relocated.

Entities are positioned in space by first translating N1 of the first group of nodes to N1 of the second group. Next, the entities are rotated around N1 until the two selected N2 nodes are aligned along the same vector (using N1 as the vector's origin). Finally, the entities are rotated around the (N1, N2) axis until the two N3 nodes are in the same plane.

Note: When positioning a component, all of the geometry (lines, surfaces, and points) and elements (nodes) contained within the component are also repositioned.

Panel Options

Option Action
entity selector Select entities for repositioning.
from: Select three nodes that define the entities' starting position.
to: Select three nodes that define the entities' final position. These nodes (in conjunction with the from: nodes) define the transformation that will be applied to the selected entities.

Command Buttons

Button Action
position Calculate the translations and rotations necessary to map the from: nodes to the to: nodes, and then apply these translations and rotations to the selected entities.
reject Undo the transformation and return the selected entities to their original positions.
return Finalize the transformation and exit the Position panel.