Components Library
- They apply equal but opposite forces on two bodies.
- The force depends on the displacement and velocity of one body relative to the other.
- The parameters, for example stiffness, used to compute the force are stored in a property file that is independent of the MotionView MDL file and the MotionSolve input deck.
- You must supply a property file for each auto entity employed in a MotionView model. A reference (path and name) to the property file is stored in the MotionView MDL file and in the MotionSolve input deck written by MotionView. Currently, only MotionSolve is supported.
- Property files are:
- Text files which may be viewed and edited using any common text editor (TextPad, WordPad, Vim, Emacs, UltraEdit, Notepad++, etc.).
- Compatible with Adams/Car; property files from Adams/Car may be reused with the Auto Entities in MotionView.
- Read by MotionSolve just prior to analysis.
Entity | Function | Features | Uses |
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Bump-stop AutoBumpStop
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Limit suspension bump or jounce travel. |
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Bushing AutoBush
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Elastically mount suspension arms, links, sub-frames, engines, gearboxes, etc. to vehicle chassis. |
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Frequency Dependent Bushing AutoBushFD
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Elastically mount suspension arms, links, sub-frames, engines, gearboxes, etc. to vehicle chassis. |
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Damper AutoDamper
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Dissipate energy stored in springs and damp chassis motions. |
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Rebound-stop AutoReboundstop
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Limit suspension rebound travel. |
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Human Body AutoRider
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Model the mass and inertia of a vehicle driver and passengers. |
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Spring Air AutoAirSpring
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Spring Coil AutoSpring
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Tire AutoTire
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Generate forces for steering, accelerating, and braking. Isolate the vehicle from small road irregularities. |
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