*SetMemoryWaterMark()
Specifies the upper and lower values for the memory watermark.
Syntax
*SetMemoryWaterMark (high, low)
Application
HyperView
Inputs
- high
- High water setting (in Mb); cannot be greater than 4,096.
- low
- Low water setting (in Mb); cannot be less than 0.
Context
*BeginDefaults()
*BeginGraphicDefaults()
Example
*BeginGraphicDefaults()
*SetMemoryWaterMark(4096, 1024)
*EndGraphicDefaults()