Browsers supply a great deal of view-related functionality by listing the parts of a model in a tabular and/or tree-based
format, and providing controls inside the table that allow you to alter the display of model parts.
A surface represents the geometry associated with a physical part. A surface is a two-dimensional geometric entity that
may be used in automatic mesh generation.
Solids are closed volume of surfaces that can take any shape. Solids are three-dimensional entities that can be used in
automatic tetra and solid meshing.
A face is a single Non-uniform Rational B-Spline (NURBS) and is the smallest area entity. It has a separate underlying
mathematical definition, specified when it was created.
FE geometry is topology on top of mesh, meaning CAD and mesh exist as a single entity. The purpose of FE geometry
is to add vertices, edges, surfaces, and solids on FE models which have no CAD geometry.
Tools and workflows that are dedicated to rapidly creating new parts for specific use cases, or amending existing
parts. The current capabilities are focused on stiffening parts.
Solids are closed volume of surfaces that can take any shape. Solids are three-dimensional entities that can be used in
automatic tetra and solid meshing.
Solids are closed volume of surfaces that can take any shape. Solids are
three-dimensional entities that can be used in automatic tetra and solid meshing.
The surfaces defining a solid can belong to multiple component collectors. The display of a
solid and its bounding surfaces are controlled only by the component collector to which the
solid belongs.
Bounding Surface
A bounding surface defines the outer boundary of a single solid.
Bounding surfaces are shaded green by default.
A bounding surface is unique and is not shared with any other solid. A single solid
volume is defined entirely by bounding surfaces.
Fin Surface
A fin surface has the same solid on all sides, that is, it acts as a fin inside of a
single solid.
Fin surfaces are shaded red by default.
A fin surface can be created when manually merging solids or when creating solids
with internal fin surfaces.
Full Partition Surface
A full partition surface defines a shared boundary between one or more solids.
Full partition surfaces are shaded yellow by default.
A full partition surface can be created when splitting a solid or when using Boolean
operations to join multiple solids at shared or intersecting locations.
When the create mode is set to FE geometry, the output is FE geometry with
element tessellation.
Create Bounding Solids
Use the Solids: Bounding tool to create solids from enclosed surface volumes.
Create Spheres
Use the Solids: Sphere tool to create spheres with solid or bounding surfaces.
Create Boxes
Use the Solids: Box tool to create boxes with solid or bounding surfaces.
Create Cylinders
Use the Solids: Cylinder tool to create cylinders with solid or bounding surfaces.