Browsers supply a great deal of view-related functionality by listing the parts of a model in a tabular and/or tree-based
format, and providing controls inside the table that allow you to alter the display of model parts.
FE geometry is topology on top of mesh, meaning CAD and mesh exist as a single entity. The purpose of FE geometry
is to add vertices, edges, surfaces, and solids on FE models which have no CAD geometry.
Tools and workflows that are dedicated to rapidly creating new parts for specific use cases, or amending existing
parts. The current capabilities are focused on stiffening parts.
Create and edit systems, assemblies, and analyses, use wizards to build models quickly, create and edit belt/pullies,
NLFE stabars, and NLFE springs, access the EDEM and Track Builder tools.
Create and edit points, bodies, lines (curve graphics), solids (graphics), markers and vectors, edit grounded/ungrounded
bodies, create and edit rigid body groups, configure gravity, and select material properties.
Use the Advanced Joints tool to create and edit a set of special constraints called higher pair joints. Typically, these are constraints
that involve a curve or surface on at least one of the two bodies.
Use the Fields tool to create a compliant connection between two bodies where stiffness or damping in one direction can be a function
of displacement in another direction
Use the Variables tool to create solver variables that can be used to create an algebraic expression of state variables, as well as
other solver variables. This can then be referenced in function expressions throughout the solver input file.
Use the Arrays tool to create solver arrays and set solver array data. Solver array types include X array, Y array, U array, IC
array, Plant Input array, and Plant Output array.
Use the Strings tool to create a solver string and set solver string data. A solver string provides a string that can be accessed
within the model, for example, to pass into a user subroutine.
Use the Diff Equations tool to set solver differential equations. These equations can be used to add additional states to the mechanical
system being modeled.
Create and edit outputs, create and edit templates, run the solver, view reports, access the Load Export utility,
use the Optimization Wizard, open HyperStudy, utilize many pre-processing and post-processing capabilities with regards
to flexible bodies (or flexbodies), run MS/EDEM cosimulation in batch mode, and generate H3D from EDEM.
Joints
Use the Joints tool to create and edit basic joints.
Motions
Use the Motions tool to create motions and to edit the initial conditions, displacements, velocities, and acceleration of joints.
Couplers
A Coupler entity defines an algebraic relationship between the degrees of freedom of two or three joints.
Gears
Use the Gears tool to create a gear entity to relate the motion of two joints.
Advanced Joints
Use the Advanced Joints tool to create and edit a set of special constraints called higher pair joints. Typically, these are constraints that involve a curve or surface on at least one of the two bodies.
Spring Dampers
Use the Spring Dampers tool to edit the connectivity, properties, and initial conditions of springs and dampers.
Bushings
Use the Bushings tool to create bushings and edit their connectivity, properties, and orientation rules.
Beams
Use the Beams to create beams and edit their connectivity, properties, and orientations.
Polybeams
Use the PolyBeams tool to create polybeams and edit their points and properties.
Forces
Use the Forces tool to create forces and to edit the orientation and properties of forces.
Contacts
Use the Contacts tool to specify the attributes of a contact force between two bodies.
Contact Properties Editor
The Contact Properties Editor macro enables you to edit multiple contact force entities in a model simultaneously.
General Constraints
Use the General Constraints tool to create a generic expression based constraint.
Fields
Use the Fields tool to create a compliant connection between two bodies where stiffness or damping in one direction can be a function of displacement in another direction
Modal Forces
The Modal Forces tool allows you to include a disturbed force on a flexible body that exists in the modal form in the flexible body H3D.
Spline2D/Curves
Use the Spline2D/Curves tool to create and edit curves.
Spline3D
The Spline3D panel allows you to add and edit three dimensional spline data.
Solver Variables
Use the Variables tool to create solver variables that can be used to create an algebraic expression of state variables, as well as other solver variables. This can then be referenced in function expressions throughout the solver input file.
Datasets
Use the DataSets tool to create and edit datasets comprised of object types, such as real, string, boolean, integer, and options.
Solver Arrays
Use the Arrays tool to create solver arrays and set solver array data. Solver array types include X array, Y array, U array, IC array, Plant Input array, and Plant Output array.
Solver Strings
Use the Strings tool to create a solver string and set solver string data. A solver string provides a string that can be accessed within the model, for example, to pass into a user subroutine.
Sensors
Use the Sensors tool to sense an event during simulation and to define a response to that event
Control SISOs
Use the SISOs tool to set control SISO data. This data can be used to add additional states to the mechanical system being modeled.
Functional Mockup Unit (FMU)
Use the FMU tool to add a Functional Mock-up Unit and connect it to a multi-body model.
Control State Equations
Use the State Equations tool to create and set control state equation data.
Solver Differential Equations
Use the Diff Equations tool to set solver differential equations. These equations can be used to add additional states to the mechanical system being modeled.