Gears
Use the Gears tool to create a gear entity to relate the motion of two joints.
Create Gears
The Gears panel allows you to create a constraint that relates the motion of two joints.
- From the Project Browser, select the system to which the gear is to be added.
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Right-click on a system in the Project Browser and select Add > Constraint > Gear from the context menu.
ORRight-click on a gear folder in the Project Browser and select Add Gear from the context menu.ORFrom the Model ribbon, click the Gears icon.The Add Gear dialog is displayed.
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Specify a label and variable name.
By default, variables names of entities in MotionView follow a certain convention. For example, all gear entities have a variable name starting with “gear_”. This is the recommended convention to follow when building models in MotionView since it has many advantages in model editing and model manipulation.
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Click OK to close the window or
Apply to continue creating entities.
Once a gear entity has been added to the model, the panel for the gear will automatically be displayed in the panel area.
Edit Gears
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If the Gears panel is not currently displayed, select the desired gear by
clicking on it in the Project Browser or in the modeling window.
The Gears panel is automatically displayed.
- Click the Joint 1 collector and the select the first joint to be constrained by the coupler from the modeling window, or double-click the collector to open the Model Tree (from which the desired entity can be selected).
- In the same manner, click the Joint 2 collector and select the second joint to be constrained by the coupler.
- Click the Point collector (under Origin) and select the location at which the constraint will be placed.
- Click the Point collector (under Alignment) and select a point to define the direction of the gear, or, using the drop-down menu to the left of the collector, select Vector and choose a vector to direct the gear.