Add an FMU Entity

  1. Select the system to which the FMU entity is to be added.
  2. Add the FMU entity to the system by any of the following methods:
    • From the Model ribbon, click the FMU icon.
    • Right-click on the system in the Project Browser and select Add > Control Entity > FMU from the context menu.
    • Right-click on any existing FMU folder in the Project Browser and select Add FMU… from the context menu.
    The Add FMU dialog is displayed.
  3. Specify a label and a variable name.
    Note: By default, variables names of entities in MotionView follow a certain convention. For example, all FMU entities have a variable name starting with “fmu_”. This is the recommended convention to follow when building models in MotionView since it has many advantages in identifying the entity during model editing and model manipulation
  4. Use the Filename browser to locate the FMU file (.fmu) and select it.
  5. Click OK to close the window or Apply to continue creating entities.
Once an FMU entity has been added to the model, it is selected and its panel will automatically be displayed in the panel area.