*ShadeMode()
Sets the shading mode for a part.
Syntax
*ShadeMode (mode)
Application
HyperView
Inputs
- mode
- 
            - “light_flat”
- Indicates that the shading on the part should be flat.
- “light_smooth”
- Indicates that the shading on the part should be smooth.
 
Context
*BeginPart()
Example
*BeginPart(4, "Shell", "PART", 0)
        *Attribute(On, IdOff, 58, Opa, Sha, NoL,
                   InFit, InCut, InIso)
        *ShadeMode(“light_flat”)
*EndPart()Comments
This statement can be used to overwrite the default shading mode for any part.