FE geometry is topology on top of mesh, meaning CAD and mesh exist as a single entity. The purpose of FE geometry
is to add vertices, edges, surfaces, and solids on FE models which have no CAD geometry.
Open animation files, measure various distances and angles between entities, and use the Results Browser to view the model structure and find, display, and edit entities.
Create and edit user-defined data type expressions, derived load cases, and systems. You can also plot a forming limit
diagram, generate streamlines, track entities during animation, and create and import/export sets of entities.
Query entities, create or edit free body diagrams, construct multiple curves and plots from a single result file, and
create and plot stress linearization.
Graphics Area Context Menu
A right-click in the graphics area displays a context menu which provides access to various options is available in HyperView.