Contact (hwx.inspire.core)¶
Connection between two parts by the contact of features.
Contacts indicate whether neighboring surfaces should be bonded, contacting, or have no contact.
Attributes¶
active: Bool connectionRadius: Double contactType: Enum definitionType: Attribute name: Attribute parts: Attribute primaryFeatures: Attribute searchDistance: Double secondaryFeatures: Attribute visible: Bool
Properties¶
Public Methods¶
getContactJoint (self)
Attribute Details¶
active : Bool¶
Returns or sets the object activeness.
Setting this on or off sets all children. Setting to True sets all the parents active too.
connectionRadius : Double (units=”length”)¶
The search radius for the connector.
contactType : Enum (none, bonded, sliding)¶
Defines contact type.
The options are bonded, sliding (Contacting in legend), or none (No Contact in legend).
- Select bonded if parts are bonded or glued together.
- Select sliding if there is relative sliding between the parts.
- Select none if parts are close but you don’t want them to have contact.
definitionType : Attribute¶
Returns the contact definition type, they can be of type ‘Unknown’, ‘Surface’ and ‘Part’.
name : Attribute¶
Returns or sets the name of the object.
It can be any text string, including spaces, although it’s best to avoid using the following characters: ” ‘ * ? and $.
While these characters are allowed, they could create difficulties when you export the model to other applications.
parts : Attribute¶
The parts in contact.
primaryFeatures : Attribute¶
List of features from the primary entity.
searchDistance : Double (units=”length”)¶
The search distance is a global search threshold that uses default tolerances to find locations where joints can be created.
When the search distance is manually set, the contacts with a minimum separation equal to search distance or less are detected.
secondaryFeatures : Attribute¶
List of features from the secondary entity.
visible : Bool¶
Determines whether the object is visible in the modeling window.
Setting this on or off sets all children. Setting to True sets all the parents visible too.